I've blogged about evil before. But Alexis had a good post yesterday that gives an excellent description of the difference between what he calls "Disney evil" and "ordinary evil" (the latter being the type of evil you find with disappointing frequency in our own, real world), and the benefit of injecting a bit of the latter into your gaming. It's part of his ongoing series on introducing adventures and motivating players, and its well worth a read.
Just FYI: the new heartbreaker I'm working on features evil of a "fantasy evil," which is somewhere in between, though closer perhaps to "Disney evil." Its atrocities are things like turning people into monsters and undermining civilization and making the world into a playground for the forces of Darkness. It's non-ordinary stuff, for sure.
Release the Kraken on Howling Orc Bridge!
12 hours ago